Peril in Pelargir: Planning

Card pool at the time of writing

In the very first post on this blog, I mentioned the video game War in Middle Earth [sic] and how it proved to be my gateway to Middle-earth. I bring it up again because the friend who owned the game – he owned just about every game and thought nothing on taking a punt on such a mediocrity – would start every journey across the north-west of Middle-earth by directing the characters to Pelargir, the setting for the first quest from Heirs of Númenor, as a convenient spot before sallying forth to Mount Doom.

It was, I only discovered many years later, a very bad strategy. Continue reading “Peril in Pelargir: Planning”

The Ring Goes…?

[Updated below]

In physics, the observer effect is the theory that the mere observation of a phenomenon inevitably changes that phenomenon. This is often the result of instruments that, by necessity, alter the state of what they measure in some manner. A common example is checking the pressure in an automobile tire; this is difficult to do without letting out some of the air, thus changing the pressure. Similarly, it is not possible to see any object without light hitting the object, and causing it to reflect that light. While the effects of observation are often negligible, the object still experiences a change. This effect can be found in many domains of physics, but can usually be reduced to insignificance by using different instruments or observation techniques.

That’s my highfalutin way of preparing for what is coming next: I cheated. Continue reading “The Ring Goes…?”

Shadow and Flame: Refresh

I’ve mentioned previously how I have a spreadsheet recording all manner of minutiae about my experiences of the game, such as the order I bought the packs, how much it all cost – €917.27 and counting! – and the date I first defeated the quest, split as across Easy/Normal and Solo/Two-Handed. It tells me that I bought Shadow and Flame on 23/3/2018 and defeated it Two-Handed Normal on 22/4/2018.

This is a steaming pile of mûmak dung. Continue reading “Shadow and Flame: Refresh”

Shadow and Flame: Planning

Card pool at the time of writing

After everything that had gone before, I wasn’t quite prepared to let go of the splendiferousness of Foundations of Stone, and decided to find out who came up with the scenario, for they must be a designer and writer of some renown.

And lo! it transpired that said savant was no less than a worthy than Lukas Litzsinger, the man who brought Android: Netrunner into being. Foundations of Stone was the output of this man, and the rest of the cycle that of lesser mortals. It all made sense now.

Only one problem with that, and I’m sure you can see this coming: Continue reading “Shadow and Flame: Planning”

Foundations of Stone: Refresh

The Tolkien scholar Tom Shippey said that the Council of Elrond was a “15,000 word documentation of a committee meeting“. I’m going to be modest about the Quest post for Foundations of Stone and call it a 6,000 word exercise in bookkeeping, and thus worth mentioning in the same paragraph as the Council.

Is this quest worth all the bookkeeping? Continue reading “Foundations of Stone: Refresh”